


Movement: Dash + Second Wind - alternative movement skill setupĪura: Wrath + Anger + Blood And Sand + EnlightenĬWDT 1: CWDT + Steelskin + Summon Chaos Golem + Increased DurationĬWDT 2: CWDT + Added Lightning Damage + Wave of Conviction 1-7 - to apply Lightning exposure. Movement: Leap Slam + Faster Attacks + Blood Magic Main 6L: Smite + Elemental Damage With Attacks + Multistrike + Elemental Focus + Ancestral call + Fortify - alternative for mapping if you can get white socket on body armor. Main 6L: Smite + Close Combat + Multistrike + Elemental Focus + Ancestral call + Fortify - for mapping Main 6L: Smite + Close Combat + Multistrike + Elemental Focus + Elemental Damage With Attacks + Fortify - for single target The main idea is to stack flat elemental damage from auras rather than from weapon/attributes/jewels while still remain fairly tanky. This build is made around new aura cluster jewels and Anger/Wrath combination. I waited for a long time to have opportunity to play glorious generic elemental build once again.Īnd then the Cluster Jewels raised from the patch notes to make elemental damage staking great one again! And then we got phys damage buff, so the melee elemental damage stacking one again become useful only with specific items like HOWA. I was hyped when the Abyss Jewels were first introduced to the game and a bit disappointed when it was so heavily nerfed. Especially i prefer builds with generic elemental damage stacking since it allows to make use of almost any skill and ascendancy without being forced to stick to specific damage type/conversion. I am a big fan of melee builds and do like the variety of the options available for these kind of characters. Not recommended anymore due to nerfs in 3.12
